World Book Fest Day 2025-2026
21/04/2026
The World Book Fest Day activities were hosted on the 20th and 21st of April. The objectives are to cultivate students' reading interest in Science and Technology, Moreover, students have more chances to understand China's Science and Technology development which are related to 'Science and Technology Security'. It is a cross-curricular activities of STEAM and Library Studies. Various interesting activities were held including Fun with AI Robot, AR Interactive games and STEAM Games. Students had a wonderful time in reading books and playing the booth games.
Through AR interactive games, students could experience the infinite possibilities of the future space. The students enjoyed playing it very much.
The students interacted with the AI robot through its programming function. Through the robot's small programming games, students could develop an interest in STEAM and programming.
The students watched the VR short films and learn about Mars from the videos. The realism of VR made it easier to enhance students' curiosity about the sky, thus encouraging them to discover or explore more related information.
Through making rubber band rockets or rocket origami, the students understood more about the principles of STEAM.
STEAM Game 1: Students learned inertia, center of gravity, and how force vectors affect structural stability through fast-paced action. STEAM Game 2: Students learned about inclined planes, gravitational components, and friction, while gaining insights into feedback control systems and the mechanical precision of track design.



